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monpoc2:komkor_001

Komkor 001

Standard strategy doctrines guide the sequence of steps in every Zerkalo Bloc invasion. The first wave is led by brute force mecha that carve out a “landing zone” in the new dimension. When a relatively safe area is established, the leaders of the expeditionary forces arrive. These forward command and control mecha are not only staffed by expert pilots who understand combat on a massive scale, but they also command staff to plan the specifics of the invasion from a forward position. For such a formidable war as the Monsterpocalypse, the high command decided that their most decorated machine and crew would return to active service to ensure a great victory.

Stats


Alpha Form Attacks Linked Abilities
Speed 6 Brawl 7 + 4 Precision Strike
Defense 8 Blast [4] 6 + 3 Indirect Fire
Health 11 → 6 Power 6 + 4 -
Hyper Form Attacks Linked Abilities
Speed 6 Brawl 8 + 5 Combo Strike, Precision Strike
Defense 8 Blast [4] 6 + 4 Explosion
Health 5 → 0 Power 7 + 5 -


What is Monster Rating?

Abilities


Alpha Form Description
Focused Will

Once per turn, if this model is hit by an attack, you can push 1 Action Die from your Unit Pool to your Monster Pool.

Indirect Fire

This attack ignores Cover.

Mastermind

While this model is in play, if two or more allied Faction models participate in a combined attack, the attack gains +1 Boost Die .

Mechanical

This monster is mechanical.

Precision Strike

You can reroll one Action Die on this attack.

Safeguard

In you are securing one or more buildings when you Power Up, you gain one additional Power Die .

Hyper Form Description
Combo Strike

If this attack hits, after the attack is resolved this model can immediately make a power attack. This power attack gains +3 Boost Dice and does not require any Power Dice .

Explosion

If this attack hits a unit, all units adjacent to the target unit with a DEF equal to or less than the number of strikes rolled also suffer 1 damage point as a result of this attack. When determining the DEF of adjacent models, add any bonuses to DEF against blast attacks, including cover.

Focused Will

Once per turn, if this model is hit by an attack, you can push 1 Action Die from your Unit Pool to your Monster Pool.

Mastermind

While this model is in play, if two or more allied Faction models participate in a combined attack, the attack gains +1 Boost Die .

Mechanical

This monster is mechanical.

Precision Strike

You can reroll one Action Die on this attack.

Safeguard

In you are securing one or more buildings when you Power Up, you gain one additional Power Die .

Playstyle

N/A

Pairings

N/A