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monpoc2:maps

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Maps

As the Monsterpocalypse rages on, any city can quickly become an intense battlefield where the interglactic horrors of the Destroyers and the Protectors of the planet duke it out. From the beach resorts of Isles of Annihilation to the bustling streets of Carnage Corners, each map offers a unique way of playing Monsterpocalypse. Below is the list of maps that can currently be used:

Current Maps

Map Components


Each map is composed of tiles which can have different effects on the game. Below is a comprehensive list of each tile and their respective functions in Monsterpocalypse:

  • Open Terrain: Open terrain includes spaces such as roads, grass, and sand. Count these spaces once when a unit advances into them.

  • Rough Terrain: Rough terrain includes spaces such as trees and large rocks. Count these spaces twice when a unit advances into them.

  • Impassable Terrain: Impassible terrain includes spaces such as water. A unit cannot enter these spaces unless it has a special rule that allows it to do so.