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monpoc2:shinobot

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Shinobot

Uber Corp’s Shinobot Division is proud to present a number of rapid semi-autonomous multi-role infiltration and discrete elimination robotic units for immediate sale to the company’s most discerning clientele; the Shinobot acting as a low-cost close-range infiltrator.


Stats


Grunt Attacks Linked Abilities
Speed 5 Brawl 2 + 1 -
Defense 3 Blast - -
Cost 1 Power - -
Elite Attacks Linked Abilities
Speed 5 Brawl 2 - 2 -
Defense 3 Blast - -
Cost 2 Power - -

Abilities


Grunt Description
Action:Sprint

This model can spend one Action Die to perform a Sprint action. Advance this model up to three spaces, even if it has already advanced this turn.

High Mobility

A model with High Mobility can move through other models and treats all terrain as open terrain. A model with High Mobility is immune to hazards except when it ends its advancement on a hazard, but it still suffers all effects as a result of colliding with hazards and other models. A unit with High Mobility cannot end its movement on impassible terrain.

High Mobility is denoted by the following symbol on a card:

Elite Description
Commander [Shinobot]

Allied same-named grunt units within two spaces of this unit gain +1 Boost Die when participating in brawl or blast attacks.

Action:Sprint

This model can spend one Action Die to perform a Sprint action. Advance this model up to three spaces, even if it has already advanced this turn.

High Mobility

A model with High Mobility can move through other models and treats all terrain as open terrain. A model with High Mobility is immune to hazards except when it ends its advancement on a hazard, but it still suffers all effects as a result of colliding with hazards and other models. A unit with High Mobility cannot end its movement on impassible terrain.

High Mobility is denoted by the following symbol on a card:

Playstyle

N/A