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monpoc2:hellion

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Hellion

Lords of Cthul

Some might consider the alternative of being torn apart by a swooping Hellion to be preferable. Hellions are batlike hunters capable of swift movement and similarly swift foe neutralization.



Stats


Specialist Attacks Linked Abilities
Speed 7 Brawl 3 + 2 Hit & Run, Penetrator, Siphon
Defense 1 Blast - -
Cost 2 Power - -

Abilities


Specialist Description
Flight

This model can end it's movement on impassable terrain and is immune to hazards except when colliding with them.

High Mobility

A model with High Mobility can move through other models and treats all terrain as open terrain. A model with High Mobility is immune to hazards except when it ends its advancement on a hazard, but it still suffers all effects as a result of colliding with hazards and other models. A unit with High Mobility cannot end its movement on impassible terrain.

High Mobility is denoted by the following symbol on a card:

Hit & Run

If this model hits a target model with this attack, immediately after the attack is resolved advance this model up to 3 spaces even if this model has already advanced this turn.

Penetrator

When resolving this attack, the target model suffers -1 DEF, to a minimum of 1.

Siphon

If this attack hits an enemy monster, you gain one Power Die . That monster's controller loses one Power Die .

Playstyle

N/A

Lords of Cthul Models
Monsters
Cthugrosh
Ulgoth
Yasheth
Units
Hellion
Meat Slave
Snatcher
Spitter
Squix
Task Master
Building
Void Gate
monpoc2/hellion.txt · Last modified: 2021/03/15 20:06 by boxymd