User Tools

Site Tools


monpoc2:raptix

Raptix

Terrasaurs

Among the swiftest and most agile of Terrasaurs are the Raptix, smaller but still lethal carnivores that are noteworthy for their powerful legs and leaping ability, allowing them to intercept low-flying aircraft.



Stats


Grunt Attacks Linked Abilities
Speed 6 Brawl 1 + 1 -
Defense 2 Blast - -
Cost 1 Power - -
Elite Attacks Linked Abilities
Speed 6 Brawl 1 + 2 -
Defense 2 Blast - -
Cost 2 Power - -

Abilities


Grunt Description
Anti-Air

Enemies within two spaces of this model have their DEF reduced by 1 against brawl attacks made by allied models, to a minimum of 1.

High Mobility

A model with High Mobility can move through other models and treats all terrain as open terrain. A model with High Mobility is immune to hazards except when it ends its advancement on a hazard, but it still suffers all effects as a result of colliding with hazards and other models. A unit with High Mobility cannot end its movement on impassible terrain.

High Mobility is denoted by the following symbol on a card:

Elite Description
Anti-Air

Enemies within two spaces of this model have their DEF reduced by 1 against brawl attacks made by allied models, to a minimum of 1.

Commander [Raptix]

Allied same-named grunt units within two spaces of this unit gain +1 Boost Die when participating in brawl or blast attacks.

High Mobility

A model with High Mobility can move through other models and treats all terrain as open terrain. A model with High Mobility is immune to hazards except when it ends its advancement on a hazard, but it still suffers all effects as a result of colliding with hazards and other models. A unit with High Mobility cannot end its movement on impassible terrain.

High Mobility is denoted by the following symbol on a card:

Playstyle

N/A

Pairings

N/A