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monpoc2:command_ape

Command Ape

Empire of the Apes

Though the most gargantuan of the great apes might be mistaken for unthinking beasts, their intelligence is demonstrated by their ground forces, who possess borrowed technology that they utilize with uncanny sophistication. Command Apes have been witnessed making use of radio communication devices to orchestrate attacks, despite the fact that the language they employ seems like nothing but gibberish to human ears.


Stats


Specialist Attacks Linked Abilities
Speed 5 Brawl 1 + 1 Hit & Run
Defense 2 Blast - -
Cost 1 Power - -

Abilities


Specialist Description
Action: Blitz

During your Unit Activation, this model can spend one Action Die to perform a Blitz action. Advance an allied unit adjacent to this model up to it's SPD, even if it has already advanced this turn.

Battle Command

Brawl and Blast attacks of allied Faction models within two spaces of this model gain Hit & Run.

High Mobility

A model with High Mobility can move through other models and treats all terrain as open terrain. A model with High Mobility is immune to hazards except when it ends its advancement on a hazard, but it still suffers all effects as a result of colliding with hazards and other models. A unit with High Mobility cannot end its movement on impassible terrain.

High Mobility is denoted by the following symbol on a card:

Hit & Run

If this model hits a target model with this attack, immediately after the attack is resolved advance this model up to 3 spaces even if this model has already advanced this turn.

Playstyle

N/A

Gallery

monpoc2/command_ape.txt · Last modified: 2021/03/03 22:52 by boxymd