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monpoc2:white_dajan

White Dajan

Empire of the Apes

Thought to have emerged from somewhere within the harshest and most inaccessible peaks of the Himalayas, White Dajan is a ferocious giant ape that has emerged to confront Earth’s would-be despoilers. Possessing the power to summon winter’s ferocity, White Dajan is noted for his rage and unbridled violence even among the Empire of the Apes. He seems to have a particular hatred for buildings and crowded cities, seeking to level such structures whenever his anger is provoked. This makes him a perilous guardian, though he has also shown affection for humanity and a willingness to fight alongside them. Considering the foes Earth faces, a few toppled buildings are considered an acceptable price to pay to appease this formidable ally.

Stats


Alpha Form Attacks Linked Abilities
Speed 6 Brawl 7 + 4 Fling
Defense 8 Blast - -
Health 11 → 6 Power 7 + 4 -
Hyper Form Attacks Linked Abilities
Speed 7 Brawl 8 + 6 Beat Back Fling
Defense 8 Blast - -
Health 5 → 0 Power 8 + 5 -


Abilities


Alpha Form Description
Demolisher

When this model makes an attack, gain +1 Power Die for every building destroyed as a result of it's attack.

Fling

When this attack hits a unit, choose a building or enemy model within five spaces of the unit hit. Roll the dice in play. If the chosen model's DEF is equal to or less than the number of strikes rolled, it takes 1 damage point.

Steady

Enemy monsters do not roll Boost Dice when making body slam power attacks against this model.

Suplex

If a body slam power attack performed by this model hits, before placing the target, this model can move one space.

Wrecking Crew

While this model is in play, allied Faction units gain Demolisher.

Hyper Form Description
Beat Back

If this model hits an enemy monster with this attack, after the attack is resolved you can move the monster hit up to two spaces in a straight line in any direction. During this movement, the target monster moves through and collides with buildings, units, and hazards in it's path. The target monster stops moving if it collides with another monster.

Demolisher

When this model makes an attack, gain +1 Power Die for every building destroyed as a result of it's attack.

Fling

When this attack hits a unit, choose a building or enemy model within five spaces of the unit hit. Roll the dice in play. If the chosen model's DEF is equal to or less than the number of strikes rolled, it takes 1 damage point.

High Mobility

A model with High Mobility can move through other models and treats all terrain as open terrain. A model with High Mobility is immune to hazards except when it ends its advancement on a hazard, but it still suffers all effects as a result of colliding with hazards and other models. A unit with High Mobility cannot end its movement on impassible terrain.

High Mobility is denoted by the following symbol on a card:

Sweeping Attack

After this attack is resolved you can advance this monster up to three spaces and make a Swat power attack.

Treacherous Territory

Enemy units treat spaces within two spaces of this model as rough terrain while advancing.

Playstyle

N/A

Pairings

N/A

Notes


This model was errata'd as part of the Monsterpocalypse Dynamic Update on March 1st, 2021.

Gallery

monpoc2/white_dajan.txt · Last modified: 2021/03/14 13:28 by boxymd