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monpoc2:g.u.a.r.d_defense_base

G.U.A.R.D Defense Base

G.U.A.R.D

G.U.A.R.D. soldiers and pilots can’t be out fighting alien horrors every hour of the day, and the defense base is a place where they can coordinate their efforts, fill out necessary paperwork, and enjoy a bit of coffee before the next battle. As these bases are often deployed in forward regions, each is heavily fortified and during emergencies can activate a bunker mode where vulnerable segments are withdrawn, during which it can sustain considerable punishment.


Stats & Abilities


Stats
Defense 7
Ability Name Description
Action: Command & Control

If you make an attack that fails to hit during your Unit or Monster Activation, this model can spend one Action Die to perform a Command & Control action. Reroll that attack roll.

G.U.A.R.D Base

Once per turn, if you are securing one or more buildings with G.U.A.R.D. Base and spawn a G.U.A.R.D. unit, reduce its cost by 1.

Incombustible

If this building is destroyed, replace it with rubble.

Playstyle

monpoc2/g.u.a.r.d_defense_base.txt · Last modified: 2021/03/14 11:47 by boxymd