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monpoc2:strike_fighter

Strike Fighter

G.U.A.R.D

Shattering the sound barrier to arrive on the scene accompanied by sonic booms, Strike Fighters make up the air force of G.U.A.R.D. Each pilot is a fearless daredevil with their finger on the trigger of smart missile technology that can circumvent heavy cover. Strike Fighters are highly mobile units capable of projecting power almost anywhere you need it in the city.

Stats


Grunt Attacks Linked Abilities
Speed 7 Brawl - -
Defense 1 Blast [3] 2 + 0 Indirect Fire
Cost 1 Power - -
Elite Attacks Linked Abilities
Speed 7 Brawl - -
Defense 1 Blast [3] 2 + 1 Indirect Fire
Cost 2 Power - -

Abilities


Grunt Description
Flight

This model can end it's movement on impassable terrain and is immune to hazards except when colliding with them.

High Mobility

A model with High Mobility can move through other models and treats all terrain as open terrain. A model with High Mobility is immune to hazards except when it ends its advancement on a hazard, but it still suffers all effects as a result of colliding with hazards and other models. A unit with High Mobility cannot end its movement on impassible terrain.

High Mobility is denoted by the following symbol on a card:

Indirect Fire

This attack ignores Cover.

Elite Description
Commander [Strike Fighter]

Allied same-named grunt units within two spaces of this unit gain +1 Boost Die when participating in brawl or blast attacks.

Flight

This model can end it's movement on impassable terrain and is immune to hazards except when colliding with them.

High Mobility

A model with High Mobility can move through other models and treats all terrain as open terrain. A model with High Mobility is immune to hazards except when it ends its advancement on a hazard, but it still suffers all effects as a result of colliding with hazards and other models. A unit with High Mobility cannot end its movement on impassible terrain.

High Mobility is denoted by the following symbol on a card:

Indirect Fire

This attack ignores Cover.

Playstyle