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monpoc2:rocket_chopper

Rocket Chopper

G.U.A.R.D

Rocket Choppers trade the raw speed of Strike Fighters for flexibility of engagement. Armed with rocket pods, they adroitly weave between buildings to shake off pursuit and dodge incoming fire while spotting threats for more powerful units to engage. The Rocket Chopper is a powerful support model that makes all of your other models more accurate when shooting targets near it.

Stats


Specialist Attacks Linked Abilities
Speed 5 Brawl - -
Defense 2 Blast [3] 2 + 1 -
Cost 1 Power - -

Abilities


Specialist Description
Flight

This model can end it's movement on impassable terrain and is immune to hazards except when colliding with them.

High Mobility

A model with High Mobility can move through other models and treats all terrain as open terrain. A model with High Mobility is immune to hazards except when it ends its advancement on a hazard, but it still suffers all effects as a result of colliding with hazards and other models. A unit with High Mobility cannot end its movement on impassible terrain.

High Mobility is denoted by the following symbol on a card:

Spotter

Enemy models within two spaces of this model have their DEF reduced by 1 against blast attacks made by allied models, to a minimum of 1.

Playstyle